Operation Shingle
Summary:
The
open beta has been very promising. Unfortunately, a mistake in
the ticket allocation means that it is hard to evaluate the team
balance scenario. I played several 40-50 player matches and the
wins and losses went back and forth. At this point, I still
expect defense to be heavily, heavily favored because people are not
familiar with the map.
Some poor spawn locations may mean
that people are open to spawn camping. Also, I noticed that the
role of the walkers had been reduced to a fairly supportive role rather
than a full out assault. Only trenches appears accessible by
walker (and that appears to allow walkers in, but not out!)
The
map seems suitable for all kinds of kits and squads which revive each
other, stay close, and work as a team will prove very effective.
One
problem, which I have noticed and which I would like to take some time
out to talk about is the issue of frame rates. I have noticed
that when I am at the beginning of the map facing north, I often get
huge frame rate issues. Wake Island Beta also has frame rate
issues (most notably in the form of the lag that occurs on the titan
deck between dock and the deck.) But let's stay focused and look
at Operation Shingle for a minute.
Here I am leaving the
EU uncap facing north and you will see a 15 FPS screen shot. This
is typical of facing north at this point in the map. You see
dramatic frame drops at different places. Sometimes it is 17, 19,
or low 20's. But it is usually facing north.
If we go further up the map, we encounter another drop facing north near Warehouse. Here it shows 17.6.
Let's do some comparisons when we get to an area to get a better understanding of what I am talking about.
Here I am at the top of Columns facing North. It shows 19 FPS.
Here I am facing south. It shows roughly 35 fps or nearly twice the rate.
If I turn east, I still get a higher framer rate. It shows 36.5 fps.
If I turn west, I get a healthy 35 fps.
Again, facing north near columns tends to lower my FPS.
At
the other end of the map, I get problems up at the Command Center
facing south. Here I have a shocking 16.5 fps. Imagine
trying to rush the stairs with 16.5 fps.
And if I turn around and face north? A dramatic increase to 50 FPS.
What if I face East? A respectable 31.5 fps.
And West? Still a respectable 32.4 fps.
Yes,
its true, I did spin about the map taking north, south, east, west
shots. Once in a while it got me killed too.
Here you can see my frame rate drop to 17 fps as I rush the stairs. Again, I'm facing south.
I
could go on with more examples but you get the general idea. Low
FPS seems to occur where the first number is low and the second number
is high. Why that happens? I don't know. But if
someone can figure this stuff out, then maybe we can fix this problem.
My system:
AMD3000+
2 GB RAM
Radeon X1300 with 256 MB RAM
I have all settings at low, except textures at medium and AA at 2x (Wake Trees issue).
Yes its a bit low end, but hey, that's life.
It's
a bit problematic, though, because the formerly legitimate recommended
systems may have the most difficulty. But we also know that
Microsoft got into a bit of trouble with the Vista supported hardware
issue...
CHEERS!